Types of Combat Rooms in Path of Exile 2 Currency Trial of the Sekhemas
Combat rooms generally fall into several broad categories, each with distinct characteristics:

1. Standard Enemy Packs
These rooms feature groups of common enemies, typically weaker monsters with straightforward AI. They often spawn in larger numbers but lack special abilities or modifiers.

Threat Level: Low to moderate

Reward: Moderate experience and Sacred Water drops

Best Approach: Use area-of-effect (AoE) skills to clear efficiently; manage resource use to avoid attrition

Standard rooms provide reliable opportunities to build momentum early in the Trial.

2. Elite and Champion Packs
These packs include tougher enemies with enhanced stats and modifiers, such as increased damage, resistances, or special attack effects. They may also grant higher rewards.

Threat Level: Moderate to high

Reward: Greater experience, higher Sacred Water, possible item drops

Best Approach: Prioritize crowd control and single-target damage; consider defensive Boons or relics to mitigate damage

Elite packs test your ability to manage complex fights and resource conservation.

3. Mini-Boss Rooms
Mini-bosses are unique, powerful enemies with distinct mechanics that may require specific strategies to defeat. They usually have larger health pools and deal significant damage.

Threat Level: High

Reward: Substantial experience, significant Sacred Water fountains nearby, key progression points

Best Approach: Study boss mechanics; use all available buffs and cooldowns; focus on survivability and timing

Mini-bosses often serve as skill checks, gating progression to buy POE2 Currency new Trial branches or better rewards.