Types of Combat Rooms in Path of Exile 2 Currency Trial of the Sekhemas
Combat rooms generally fall into several broad categories, each with distinct characteristics:
1. Standard Enemy Packs
These rooms feature groups of common enemies, typically weaker monsters with straightforward AI. They often spawn in larger numbers but lack special abilities or modifiers.
Threat Level: Low to moderate
Reward: Moderate experience and Sacred Water drops
Best Approach: Use area-of-effect (AoE) skills to clear efficiently; manage resource use to avoid attrition
Standard rooms provide reliable opportunities to build momentum early in the Trial.
2. Elite and Champion Packs
These packs include tougher enemies with enhanced stats and modifiers, such as increased damage, resistances, or special attack effects. They may also grant higher rewards.
Threat Level: Moderate to high
Reward: Greater experience, higher Sacred Water, possible item drops
Best Approach: Prioritize crowd control and single-target damage; consider defensive Boons or relics to mitigate damage
Elite packs test your ability to manage complex fights and resource conservation.
3. Mini-Boss Rooms
Mini-bosses are unique, powerful enemies with distinct mechanics that may require specific strategies to defeat. They usually have larger health pools and deal significant damage.
Threat Level: High
Reward: Substantial experience, significant Sacred Water fountains nearby, key progression points
Best Approach: Study boss mechanics; use all available buffs and cooldowns; focus on survivability and timing
Mini-bosses often serve as skill checks, gating progression to buy POE2 Currency new Trial branches or better rewards.