Twisting Blades Rogue Combines Melee and Ranged for Season 10
I've been playing the Twisting Blades Rogue in Diablo 4 Season 10, and I have to say it’s one of the most versatile builds I’ve tried. Normally, Rogues tend to stick to either close combat or staying at range, but this one cleverly mixes both styles. You throw a blade into an enemy and then it zips back to you, doing damage both ways. This double-hit approach feels really satisfying and keeps the gameplay active Diablo 4 gold.
What makes the build even better is how it pairs with the Rogue’s traps. Skills like Poison Trap and Death Trap allow you to control enemy movement, slowing or grouping them before your blades do the final damage. Caltrops slows enemies too, which means you rarely get overwhelmed. You’re constantly on the move, dashing around the battlefield, using your high mobility to avoid damage and position yourself for maximum hits.
In terms of skills, Twisting Blades is the star, but really backing it up with Poison Imbuement to add damage over time and traps for crowd control makes the whole build work smoothly. You get both speed and power packed into one aggressive playstyle that rewards smart movement buy Diablo 4 Items.
If you want a Rogue build that doesn’t force you to pick just melee or range and lets you play fast but tactical, give Twisting Blades a go this season.