As the player progresses further into the game, Blessed Aim has the potential to develop into a useful mercenary for the melee fighter. Because the player's level is such an important factor in successfully hitting enemies, this is especially true if the player chooses to rush through the quests in Diablo 2 and spends little time leveling up. Level plays such an important role in the success of hitting enemies. When compared to the other mercenary options available in Act 2 with Normal difficulty, this is not a terrible choice; however, once other considerations are taken into account, D2R 2.4 Level 85 Areas is probably not the best option. The creative members of the Diablo 2 resurrected items community have devised some one-of-a-kind mercenary builds. These builds have high crushing blow percentages and are blessed with aim to ensure that your mercenary hits their target reliably. Despite the fact that these builds are specialized off-meta choices that are used more for the sake of doing something different than for any other reason, they are still available to anyone who would like to give them a try and are accessible on the website.
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This provides you, your mercenary, and any summoned minions with a significant boost to their defensive statistics, which in turn improves your survivability and enables you to take more damage
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Despite the fact that the concept behind it might sound like it would be beneficial in practice, this is one of the less desirable auras because of the way that defense and auras in general function in Diablo 2, which makes it one of the less desirable auras
In a nutshell, defense lowers the likelihood that your character will be hit by physical attacks, has no effect on the amount of damage you take, decreases in effectiveness over time, and suffers a significant penalty when the character is running. However, defense does not affect the amount of damage you take. Because it is likely that they will not be hit by physical attacks very often, characters with low defense, such as the Necromancer or Sorceress, gain little benefit from this combination of game mechanics. This is because it is likely that they will not be attacked by other players. Characters with high defense values, such as the Paladin, who engage in melee combat already have sufficient defense, so there is not a significant change in the percentage chance that they will be hit by an attack. This is especially true when taking into account the removal of a more beneficial aura customization option.
This aura has the fewest uses of any of your available options and should be avoided unless you are looking to experiment for the sake of fun or variety. Even though it is entertaining to try out on a summon necromancer build as you watch demons inflict pain on your skeletons and golems of choice, this aura has the fewest uses, it is also one of the most powerful auras in the game. In addition, its utilization is not suggested for the purposes of this mercenary guide.
If you want your Act 2 mercenary to survive for more than a few minutes, you should never overlook the importance of choosing the right mercenary and providing them with the appropriate equipment. In point of fact, if you want your mercenary to live for more than a few minutes, you are going to need to do this. Although the following guide to your mercenary's equipment focuses solely on the Act 2 mercenary, some of the information contained within can be applied to other types of mercenaries that you may be experimenting with. This is because the Act 2 mercenary is the only mercenary that has access to all of the equipment.
Your primary objective is to complete the objectives listed below in order to maximize the use of the limited equipment slots (weapon, helmet, and armor) that your mercenary has available to them. The following information regarding the best mercenary armour, the best mercenary weapon, and mercenary runewords should be taken into consideration when constructing your team of allies.
Lifesteal: If you want to keep your mercenary alive, you're going to need a reliable source of lifesteal. This is because lifesteal gives them the ability to heal themselves from the damage they've sustained. Be mindful that in order to maximize the life gained from attacks, you will first need to equip your character with a weapon of sufficient quality. This is necessary in order to maximize the life gained from attacks. It is common practice to acquire lifesteal by using the helm slot, and popular choices for this role include Andariel's Visage, Vampire Gaze, Crown of Thieves, and Tal Rasha's Horadric Crest. In addition to lifesteal, these helms offer a variety of other beneficial statistics, and as a result, they are frequently considered to be the best mercenary armour options available in D2. There are a few alternate methods to obtaining life stolen per hit, such as the Undead Crown, Wormskull, Stealskull, The Reaper's Toll, and Bonehew. These methods are less common, but they are still useful.
Resistance and Defense: Just like the player, a lack of resistances can quickly take a mercenary from full health to zero, so you should always seek to have these at the maximum possible (75%) or close to it. This is why you should always seek to have these at the maximum possible (75%) or close to it. However, this must be considered in conjunction with the mercenary's other requirements, and a balance must be struck between the two. Because mercenaries gain some all resistance with each level they advance, you won't have to make a significant investment in this area at the higher character levels. This is because of the fact that you'll be able to resist more damage. In this sense, the piece of mercenary armor known as fortitude is widely considered to be the most useful. Not only does it significantly improve your defense and offense, but it also grants you some resistance to all types of damage (+25), making it resistant to all types of damage. In the same vein as the previous example, treachery can be a budget armour choice that, like Fade, provides a balance of damage boosting stats (attack speed and Venom) and defense boosting stats (through Fade). Smoke and Duriel's Shell are two additional options, both of which come with respectable defense stats and are also available to select from among the available options. One more option is provided by Shaftstop.
Damage: One of the most important steps you can take to ensure that you get the most out of the number of lives your mercenary steals per hit is to increase the amount of damage that your mercenary deals. Two of the most well-liked options for the best mercenary weapon are the runewords of insight and infinity. These runewords are excellent candidates for use as mercenary runewords because not only do they deal a significant amount of damage, but they also provide a significant amount of useful utility. In addition, players have the option of using mercenary weapons like Bonehew, Tomb Reaver, The Reaper's Toll, and Obedience in order to increase the mercenary's overall raw damage output. Because of their increased damage, ethereal weapons are particularly useful for this purpose. Additionally, the durability of equipment is not taken into account when it is used by mercenaries, so this makes ethereal weapons particularly useful.