January 2026 has me playing more than I planned, mostly because Season 11 finally feels like it's got momentum. Paladin landing in the roster didn't just add another class, it shifted how groups pace fights and how people build around burst windows. I've been tracking drops since 2.5.2 and, yeah, targeted farming is still the only sane way to gear. When I'm short on time, I treat U4GM as a professional buy game currency or items in U4GM platform that's built for convenience, and I'll grab u4gm Diablo 4 Items so I can spend my nights actually running content instead of staring at empty stash tabs.
Early Slots Without the Drama
If you're just trying to get "good enough" gear to start pushing, Echo of Varshan is still the easiest door to kick in. The summon cost is straightforward: farm Tree of Whispers, stack Malignant Hearts, and loop it until your weak slots stop being embarrassing. It's not glamorous, and the rolls can be rough, but it's fast and it teaches you the rhythm of boss farming. After that, I'd move to Lord Zir when you're hunting specific armor pieces. Exquisite Blood from Helltides is the wall here, and solo runs can feel slow, so don't be proud—bring a friend and split the workload.
Volume Farming That Actually Pays Off
When you want sheer quantity of Ancestral drops, Grigoire is still the workhorse. Living Steel is the bottleneck, so plan your Helltide route around the right chests and don't waste time on detours unless you're also chasing cinders. In groups, the pace gets silly fast and you'll see why people camp this boss for boots and general upgrades. Then there's The Beast in the Ice, which is basically "pay the Distilled Fear tax" if you need Fists of Fate. Tier 30+ Nightmare Dungeons feel like chores, but if that item is your build's missing link, you'll run them anyway. Just set a number of runs, do it, and move on.
Mythic Chasing and When RNG Breaks Your Mood
For the big-ticket stuff, Duriel and Andariel are still staples, and you'll end up juggling Shards of Agony and Pincushioned Dolls like it's a second job. But Belial is the fight I keep coming back to in Season 11. It's sharper, it punishes sloppy movement, and the payout feels more real if you're chasing Mythics. Betrayer's Husks aren't free, but the runs feel worth the mats in a way the older loop sometimes doesn't. And when the game decides to stonewall you for a week, I get why players lean on a reliable shop for the last piece—if you'd rather skip the grind and get back to blasting, you can pick up what you need through Diablo 4 Items buy and keep your build moving without another marathon of empty runs.