Endgame mapping is the core gameplay loop in cheap PoE 2 Currency . Whether you are farming currency, completing Atlas objectives, or pushing Delirium and Beyond content, your build’s effectiveness is largely measured by one thing: how efficiently you clear maps.
While most players focus on main skills, support gems, and gear, many underestimate the impact of Aspect Skills. These reservation-based buffs may seem minor at first glance, but in high-tier maps, the right Aspect can dramatically improve clear speed, survivability, and overall quality of life.
In this article, we rank all Aspect Skills specifically for endgame mapping, taking into account speed, consistency, defensive value, and synergy with modern mapping strategies.
What Makes an Aspect Skill Good for Mapping?
Before ranking them, it’s important to understand what actually matters in mapping.
A strong mapping Aspect should provide:
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Increased clear speed
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Minimal setup or downtime
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Some form of survivability
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Compatibility with many builds
Boss damage is less important here — mapping is about killing thousands of monsters quickly and safely.
S-Tier: Aspect of the Spider (The Mapping King)
Best for: Literally every mapping build
Aspect of the Spider is the undisputed best Aspect Skill for endgame mapping. It applies a stacking debuff to nearby enemies that:
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Slows their movement (Hinder)
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Causes them to take increased damage
With three stacks, enemies take up to 15% increased damage.
Why Spider Is Perfect for Mapping
Mapping in PoE is all about momentum. You want monsters to:
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Die quickly
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Fail to reach you
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Fail to overwhelm you
Spider achieves all three goals at once.
The damage taken modifier is a global multiplier, meaning it works on:
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Explosions (Herald, Ignite, Profane Bloom)
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DOT builds (RF, Poison, Ignite)
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Minions and totems
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Hit-based builds
At the same time, Hinder makes enemies slower, which:
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Reduces incoming hits
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Makes dangerous rare monsters manageable
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Gives you more time to react
Spider and High-Density Content
Spider becomes even stronger in:
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Delirium maps
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Beyond
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Legion
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Blight
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Breach
In dense content, enemies are constantly near you, meaning Spider stacks instantly and permanently. This creates a feedback loop:
More enemies → more Spider stacks → faster kills → safer gameplay.
No other Aspect scales this well with map density.
A-Tier: Aspect of the Cat (Speed and Burst)
Best for: Fast-paced, crit-based builds
Aspect of the Cat is all about raw speed and DPS. It alternates between two buffs:
Cat’s Stealth
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Increased critical strike chance
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Increased accuracy
Cat’s Agility
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Increased attack speed
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Increased cast speed
Why Cat Is Amazing for Mapping
Aspect of the Cat makes builds feel fast and fluid:
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More attack speed = faster clears
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More cast speed = smoother screen wipes
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More crit = more one-shots
It’s especially strong for:
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Tornado Shot Deadeye
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Lightning Arrow
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Flicker Strike
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Blade Vortex
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Cast on Crit builds
When Cat is active, your character feels like it’s permanently on a damage steroid.
The Mapping Problem with Cat
The downside is consistency. Since the buffs rotate:
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You are not always at peak power
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Your clear speed fluctuates
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Rare monsters may survive longer at bad timing
This isn’t a dealbreaker, but compared to Spider’s permanent debuff, Cat feels slightly unreliable.
That’s why Cat ranks A-Tier instead of S-Tier.
B-Tier: Aspect of the Avian (Party and Minion Maps)
Best for: Summoners and group play
Aspect of the Avian grants two rotating buffs:
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Avian’s Might: more damage
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Avian’s Flight: movement speed
What makes Avian special is that it affects allies and minions.
Why Avian Is Good for Mapping
Movement speed is a highly underrated stat in mapping. Faster movement means:
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Faster map completion
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Easier mechanic dodging
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Better loot-per-hour
Avian works very well for:
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Necromancers
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Guardian aura supports
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Party MF characters
Why Avian Is Not Top-Tier
Avian lacks two things:
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No enemy debuff
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No defensive layer
It only boosts your own stats. In modern PoE, enemy debuffs are more valuable than self-buffs.
Avian is solid, but it doesn’t transform mapping the way Spider or Cat do.
C-Tier: Aspect of the Crab (Too Slow for Mapping)
Best for: Hardcore tank mappers
Aspect of the Crab grants Crab Barriers that reduce physical damage taken. You gain barriers while stationary and lose them while moving.
Why Crab Is Bad for Mapping
Mapping is about:
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Constant movement
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Zooming through layouts
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Killing enemies before they touch you
Crab encourages:
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Standing still
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Slow gameplay
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Defensive overkill
This goes directly against how modern mapping works.
When Crab Can Work
Crab is only useful for:
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Hardcore leagues
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Extremely tanky characters
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Facetank playstyles
Even then, most players prefer:
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Spell suppression
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Armour + evasion
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Block
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Recovery layers
Crab is outdated for mapping.
Endgame Mapping Tier List
| Tier | Aspect |
|---|---|
| S-Tier | Aspect of the Spider |
| A-Tier | Aspect of the Cat |
| B-Tier | Aspect of the Avian |
| C-Tier | Aspect of the Crab |
Why Aspect of the Spider Is the Best Mapping Choice
Aspect of the Spider is the best mapping Aspect because it provides:
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Permanent global damage multiplier
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Enemy slow (defensive value)
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Zero downtime
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Works for all builds
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Scales with map density
It’s rare for one modifier to improve:
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Clear speed
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Survivability
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Build flexibility
All at once.
If your goal is:
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Farming currency
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Pushing Delirium
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Speed-running Atlas
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Efficient loot generation
Then Aspect of the Spider is the single best Aspect Skill you can run for endgame mapping in Path of Exile.
For most players, it is not just optimal — it is mandatory for maximum efficiency.