The Hard Stuff — Challenges, Design Trade-offs & Where Weirdness Could Go Next
While Chapter 2 of Dune Awakening Solari delivers in many ways, diving into the weirder side of Arrakis brings its own design challenges, trade-offs, and unanswered questions. In this final post, we’ll consider what’s hard about pulling off Arrakis’s weirdness—what seems to be working only partially, what trade‑offs have been made, and where future updates could...
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